VLC for Unity vs AVPro Video vs HISPlayer vs Unity's built-in VideoPlayer. A practical guide to choosing the right one.
Unity’s built-in VideoPlayer handles simple MP4 playback, but most production projects hit its limits quickly: limited codec support, no streaming protocols, no 360 video, no casting. That’s where third-party plugins come in.
This guide compares the four main options available to Unity developers in 2026.
| VLC for Unity | AVPro Video | HISPlayer | Unity VideoPlayer | |
|---|---|---|---|---|
| Developer | Videolabs | RenderHeads | HISPlayer | Unity Technologies |
| Pricing | $700/year | $250-$900 one-time | $450+ (premium tier opaque) | Free |
| Codecs | 200+ (VLC engine) | OS-native decoders | OS-native (HLS/DASH delivery) | ~4 formats |
| RTSP streaming | Native | Limited | No | No |
| 360 video | Yes | Ultra only ($900) | Unknown | No |
| DRM | Custom work available | No | Yes (premium) | No |
| Casting | Yes | No | No | No |
| Open source | Yes (LGPL) | No | No | N/A |
| Distribution | videolabs.io | Unity Asset Store | Asset Store + own site | Built-in |
| Platform | VLC for Unity | AVPro Video | HISPlayer | Unity VideoPlayer |
|---|---|---|---|---|
| Windows | Yes | Yes | Yes | Yes |
| macOS | Yes | Yes | Yes | Yes |
| Linux | Yes | No | No | Yes |
| Android | Yes | Yes | Yes | Yes |
| iOS | Yes | Yes | Yes | Yes |
| WebGL | In development | No | Yes | Yes |
| visionOS | In development | Yes | Yes | No |
| tvOS | No | Yes | Yes | No |
| UWP | Yes | Yes | Unknown | Yes |
Best for: RTSP/network streaming, broad codec support, 360 video with spatial audio, casting, open source requirements.
VLC for Unity brings the full power of the VLC media engine to Unity. The same LibVLC core that powers VLC media player (used by hundreds of millions of people) handles the decoding and playback. This means 200+ formats, hardware-accelerated decoding up to 8K, native RTSP streaming, and features no other Unity plugin offers: Chromecast casting, network file browsing (SMB/FTP/NFS), DVD and Bluray playback with menus, HDR tonemapping, and audio passthrough.
360-degree video with Ambisonics spatial audio is included at no extra cost. The plugin is open source under LGPL v2.1, with full source on GitLab.
Pricing: $700/year subscription. Includes all platforms, all features, continuous updates, and unlimited support for the current version. Free trial available (watermarked, 60-second limit).
Considerations: Annual subscription rather than one-time purchase. Not on the Unity Asset Store. visionOS support is in development but not yet shipping.
Best for: Projects that need tvOS or visionOS today, teams that prefer one-time purchases, studios that buy exclusively through the Asset Store.
AVPro Video by RenderHeads is a well-established plugin with strong platform coverage including tvOS and visionOS. It uses OS-native decoders for playback, which means codec support varies by platform but generally covers the most common formats.
The plugin comes in multiple tiers: Core Desktop ($250), Core Mobile ($250), Core All Platforms ($450), and Ultra ($900). The Ultra tier adds 360 video and spatial audio.
Pricing: One-time purchase, $250-$900 depending on tier. Major version upgrades are paid separately.
Considerations: No RTSP streaming, no casting, no network browsing, no Linux or WebGL support. 360 video requires the $900 Ultra tier. Some developers have noted friction with the paid upgrade cycle for new major versions.
Best for: DRM-protected content delivery, enterprise streaming platforms, projects targeting visionOS or Meta Quest.
HISPlayer is a newer entrant focused on adaptive streaming (HLS, DASH) and DRM. Their base tier on the Asset Store covers HLS and DASH playback. The premium tier (contact sales) adds DRM support, WebRTC, and additional features. They also offer an Unreal Engine SDK.
HISPlayer is pushing into enterprise-focused features like Dolby Atmos on Meta Quest and DRM on multiple platforms, positioning themselves for content delivery and media streaming use cases.
Pricing: $450 on the Unity Asset Store for the base tier. Premium pricing is not publicly listed and requires contacting sales.
Considerations: Limited to HLS, DASH, and MP4. No RTSP, no 360 video support documented, no casting, no network browsing, no Linux support. Opaque pricing for advanced features. Relatively new in the market compared to VLC for Unity and AVPro.
Best for: Simple MP4 playback where no additional features are needed, prototyping, projects with zero budget for plugins.
Unity’s built-in VideoPlayer ships free with the engine. It supports a handful of formats (H.264, VP8, and a few others depending on platform), basic playback controls, and rendering to both UI elements and 3D surfaces.
It’s the right choice when you just need to play a local MP4 file and don’t need streaming, advanced codecs, or any of the features listed above.
Pricing: Free.
Considerations: Very limited codec support (~4 formats). No streaming protocols. No 360 video or spatial audio. No casting. No advanced audio. If you outgrow it, you’ll need to integrate a third-party plugin, which means reworking your video playback code.
VLC for Unity is the clear choice. It has native, production-tested RTSP support inherited from the VLC engine. Developers use it for multi-stream setups in both 3D and VR environments. No other Unity plugin matches this capability.
Start with Unity’s built-in VideoPlayer. It’s free and handles basic MP4 playback across all platforms. If you hit limitations (codec issues, performance, additional features), consider upgrading to a third-party plugin.
HISPlayer offers DRM out of the box in their premium tier. VLC for Unity can deliver DRM through custom development work by Videolabs, who have deep DRM expertise. AVPro does not support DRM.
VLC for Unity includes 360-degree video with Ambisonics spatial audio at no extra cost. AVPro Video supports 360 in their Ultra tier ($900). For VR-specific features like spatial audio, VLC for Unity is the most cost-effective option.
AVPro Ultra ($900) or HISPlayer cover the most platforms today including visionOS and tvOS. VLC for Unity already supports Linux, while visionOS and WebGL are still in development.
VLC for Unity plays 200+ formats through the VLC engine: MKV, AVI, FLV, MPEG-TS, HEVC, VP9, AV1, and nearly everything else. If your users might send media in unpredictable formats, this is the safest bet.
VLC for Unity is the only option. No other Unity video plugin supports casting.
VLC for Unity is the only option. It includes network browsing for SMB, FTP, SFTP, NFS, and UPnP.
There is no single “best” Unity video plugin. The right choice depends on what you’re building.
The best way to evaluate is to test with your actual content. Download the VLC for Unity free trial and see how it handles your specific media files, streams, and platforms.
Watermarked trial with 60-second playback limit. No credit card required.