Our VLC for Unity plugin provides you with a LibVLC-powered video player in your games and Unity apps. Whether you need to support a strange format, live streaming or play a 4K video in your latest production, we got you covered.
Given that this plugin is using LibVLCSharp (which uses LibVLC), it exposes more or less the same feature set and same codecs support than VLC, such as:
Most things you can achieve with the regular VLC desktop app, you can also achieve with VLC for Unity.
One asset with all platforms included
When you buy our VLC for Unity product, the asset will now include ALL currently supported platforms detailed on this webpage.
We were previously selling and distributing the asset per platform, but this is no longer the case. We have simplified our product offering and now all current (and future) platforms are sold and distributed within a single Unity asset package.
Free vs paid versions
What is included with the purchase
Upon completing your purchase, you will receive secure download instructions by email from pkgfeed.
Here is what is included with your purchase:
Disclaimer: Before detailing any included support with this subscription, it is important to understand the difference between VLC for Unity, and its component libVLC. Those are 2 different and separate projects. LibVLC is an independent project with its own set of features, meaning that some issues you could experience with VLC for Unity are actually specific to LibVLC and unrelated to Unity. In case of doubt, please reach out to us and we will provide you with more details.
Included support: Any issue directly related to the Unity ecosystem and the VLC for Unity integration will be fixed free of charge. If you experience such an issue, please open a ticket on our Gitlab using our template detailed there (including all the information, logs, and samples you can) and contact us by email to discuss the issue.
Excluded support: Any issue unrelated to the Unity ecosystem or the VLC for Unity integration will be considered out of scope and may require a separate paid support or consulting contract. Examples of excluded support: development of new LibVLC and VLC for Unity features, new versions, new supported platforms, unrelated issues, LibVLC related issues, training and other consulting needs. Don’t hesitate to contact us to discuss your needs with us.
VLC for Unity is sold following the subscription licensing model.
Your purchase includes 1 year of updates and new builds. After 1 year, you can keep using the last versions you downloaded, but you will need to renew your subscription to receive future updates and improvements.
Pricing is exclusive of VAT.
Why did you change the pricing to a yearly subscription?
The shift to a yearly subscription model was made to better support the ongoing work required to keep the software thriving. Maintaining and improving it is a huge effort—software is never truly “done.” We’re constantly rolling out maintenance updates, adapting to new versions of Unity, supporting additional platforms, enhancing performance, and fixing bugs. All of this ensures the software remains reliable and cutting-edge for users. Unlike some competitors, we don’t sell at a high enough volume to justify a price ten times lower, so we rely on the subscription model to fairly sustain development. This way, companies depending on our software can continue to benefit from its evolution while contributing to its upkeep.
What if I stop paying the yearly subscription?
If you stop paying the yearly subscription, you’ll still have access to all the builds and updates released during the year you paid for. However, once your subscription expires, you won’t receive any new builds or updates that come out after that period. Essentially, your access will be locked to the versions available up to the end of your paid year, and you won’t get the latest features or improvements released afterward.
I need help with an issue in Unity using the VLC for Unity asset, how can I get assistance?
The first best step is to create an issue on our gitlab issue tracker, using an issue template to help us reproduce. This will start the conversation on the issue and help assess its nature and complexity.
I have found an issue in the trial version of the asset. Will the issue disappear if I purchase the paid version of the asset?
No. The only difference between the free and paid version is the presence or absence of the Videolabs watermark. So if you think you may have found a bug, create an issue on our gitlab to let us know.
Do you provide refunds?
Videolabs provides a 14 days money back guarantee on all VLC for Unity purchases. Consider testing your use case using the Free Trial version below before making your purchase to make sure first. Please contact us at unity@videolabs.io
We are looking for sponsors to help us develop support for more platforms. If you have a question or a development request, please reach out to us.
We offer a free trial version of the Unity plugin for download that you can try out before your purchase. The only difference from the paid package is that it contains a videolabs.io watermark picture on the video frame. Other than this, you can try every feature of the plugin without any limitation!